Responsibilities
- Create game-ready 3D models and their textures
- Collaborate with fellow artists, team leads, tech and design teams to produce 3D assets & integrate them into the final playable product
- Collaborate with fellow artists to create game-ready rigs & animations
- Validate & assess fellow 3D artist’s work
Requirements
- First-hand knowledge & practical experience of 3D Digital Content Creation software (Blender, zbrush, Maya, 3DSmax, etc.). You need to adapt to Blender
- Able to create good quality 3D models for characters, environments & props, can adapt with any 3D style
- A proactive communicator, willing to give and receive constructive feedback
- Able to create game-ready optimised assets
- Know basic knowledge of modeling, texturing, rigging and animation in 3D
Pluses:
- Full understanding of game workflows and pipelines
- Proficiency in setting up rigs to static 3D model
- Proficiency in creating 3D animation
- Familiarity with Unity
Application
Prepare your documents and apply by clicking on this link: Senior 3D Game Artist Application
We hope to hear good news from you!